Unseen Features and Possible Quality of Life Improvements
Hidden in the game files are hints of possible improvements to Operations, including expanded mission options and a loadout upgrade cap raised to level 15. We even found an early version of the game’s UI, showcasing a unique style that never made it to the public alpha. Here’s a closer look at what could have been.
Possible Quality of Life Improvements
While digging through the game files, we found some intriguing screenshots hinting at possible Quality of Life (QoL) improvements. These images showcase a more detailed version of Operations, including a new loadout icon that suggests higher upgrade levels. Here’s a breakdown of what we found:
Key Discoveries
- Enhanced Mission Requirements: Screenshots reveal more complex mission requirements compared to what we currently see in the game.
- File Name: trophy_road857c6d142675270ab2e0923005af599a
- Expanded Mission Menu: Another image shows a menu with 20 available missions—double the current limit of 10.
- File Name: operation_test986964f315fa91a62f48e0e9ceddb5ff
- New Loadout Icon: We also found an icon labeled "loadout" displaying an upgrade level of 15, while the current maximum is only level 10.
- File Name: loadout_1263ddf77e76ac548c916b458c4fe1193
Extra Find: Early UI Design
There’s also a bonus discovery! One image show an early version of the game’s UI, which has a totally different style than the one seen in the public alpha test, this image is called old_air_strike_img_video_preview9cd25b19cc5a215f8d5273c60c202d22
which could hint at what its trying to show but its also odd that its present inside the files.
These elements might suggest future updates or abandoned features, but either way, they’re interesting glimpses into what could have been or whats coming in the future.